— PROJECT NAME
Scrapshoot

— ROLE
Lead Producer, Visual Effects & Post Processing

— ENGINE
Unity


— DATE
Feb, 2020 – Current
Duke it out in the junkyard – collect Scrap to repair robots and damage your opponents barrier. Collect Upgrades to power-up your robots for high octane battles! For this project I was Project Manager, and assisted with the visual processing effects. As Project Manager, I was tasked with ensuring that the game progressed in development as smoothly as possible. Additionally, this was Pyrebug Studios entry for the 2020 Global Game Jam game.
Scrapshoot has been released on Steam

Since release Scrapshoot has had several tournaments held, award nominations, and a small community built around it. 

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