— PROJECT NAME
ROCK HOPPER

— ROLE
Everything

— ENGINE
Unity

— DATE
Aug 2021 – May 2022
Rock Hopper is a solo project by Josh. He worked on the project for more than a year as the sole developer and designer. It is a third person shooter with roguelike elements, fast-paced combat, dynamic map design, with a focus on environmental storytelling. Contextually - Rock Hopper serves as the metaphorical bridge between Minedroid and Praetor. With the guidance of Professor Mitu Khandaker, Josh was able to create a vast experience on his own through careful production and time management, all within one semester. ​​​​​​​
You can download Rock Hopper here for free.

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