— PROJECT NAME
Rubicon

— ROLE
Map Design, Scripting, Visual Design

— ENGINE
Unity

— DATE
Apr, 2019 – Aug, 2020
Battle with up to 4 players in the six sided omni-directional battlefield of Rubicon. The arena twists and turns as you fight. Watch out for the buffs and de-buffs that lay in wait for throughout the match. For this project, Josh did the visual art, level design, environment modeling, and worked on portions of gameplay scripting.

Rubicon can be found on Steam

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