Mini-boss
Mini-boss
Final Boss
Final Boss
— PROJECT NAME
Minedroid

— ROLE
Sole Developer & Designer

— ENGINE
Unity

— DATE
Aug 2021 – Dec 2021
Minedroid was Josh's first exploration into the creation of a roguelike. Here he experimented with environment and reward generation, while finding new and exciting ways to incorporate enemies with unique designs and abilities. Much of the work on Minedroid set the groundwork for Rock Hopper. Above all, Josh considers Minedroid to be a learning experience. It is one of the many milestones on the path to his MFA Thesis, Godwalker. ​​​​​​​

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