
Josh Hirshfield is an award winning Game Designer and Developer with 4+ years of experience working in AAA, Indie, and Educational games spaces. He has shipped 5 games on multiple platforms.
His work has been exhibited at the Game Developer's Conference, Waffle Games 6.0, ConnectiCon, CT Festival of Indie Games, Rensselaer Polytechnic Institute's GameFest, and many more.
Work History
CEO and Founder
Pyrebug Studios
Jan 2019 – Present
3D Game Artist
Meta
March 2022 - August 2022
Graduate Teaching Assistant
New York University
September 2022 - May 2023
Internal Project Manager, Composer, Developer
Neag School of Education
Aug 2020 – Present
President and Founder
UConn Game Development Club
Sep 2018 – May 2021
Unity C# WebGL Developer
Kids Draw Free
August 2020 to December 2020
Virtual Reality Research Assistant
University of Connecticut
January 2019 - May 2019
University of Oxford
Film Digitization, Restoration and Categorization
June 2016 – July 17
Education
Master's of Fine Arts in Game Design
New York University's Tisch School of the Arts
Sep 21 – May 2023
Bachelor's of Arts in Digital Media & Design, c. Game Design
University of Connecticut
Aug 17 – May 2021
Notable Awards
"Excellence in Design"
RPI GameFest 2023
"Best in Game Feel"
RPI GameFest 2018
Terrorism: Scourge of the Earth
Featured Short Film Selected Premiere at the Connecticut Human Rights AuerFarm Summit, 2019
Academic Honors
Magna Cum Laude Graduate
New York University, Tisch School of the Arts
2020 UConn LLE Leadership Experience Student Award
University of Connecticut
2020 New England Scholar
University of Connecticut
School of Fine Art's Dean's List 2020 University of Connecticut
School of Fine Art's Dean's List 2019
University of Connecticut
Find me on the web